![tank mechanic simulator roadmap tank mechanic simulator roadmap](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29387379/fea69d4983753612469c81fba58a8b8e00b03dd8.png)
– Null refs with MetalDetector logic when player picked up an object while the object was inside metal detector range – Problems with Water hose and Punp on extraction missions (disapearing) – A null ref when the extraction pump was working – An error when a tank could be spawned and not have a slot assigned – Extraction mission should now show correct objective when loading the scene again – Non-convex warnings when player used the hammer
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– A null ref when player when switching rooms or loading other level could send input to the game, and the game tried to react to the input (for instance, crouch) – Weapons and other props have correct icons in museum customizer – On Fastest quality level setting Screws can be now properly seen from correct distance. – Sounds for tanks now work correctly, according to the audio settings – Tanks in paint room won’t be able to switch to different visual modes – Weapons and other props now do not dissapear when entering the museum again. – Interior lights toggle now works correctly in overview menu
Tank mechanic simulator roadmap Patch#
– Added Patch notes panel in Menu (initial implementation) – Added UI for mini-game (initial implementation)
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– Added UI for list of tasks for Organizer (initial implementation) – Extras with proper Development Statuses – An option to open customizer panel when clicking on museum stands (the customizer panel opens for selected museum stand) – An option to switch modules on turret and engine stands by clicking on the stand (a radial menu opens) – An option to select the level of repairs in Storage menu Q: How much will this game cost to purchase?Ī: I've seen the dev say $19.99 with a 10% discount at launch.– Examine, Interaction, Assembly and Disassembly key config Q: Will you be able to run your own tank museum?Ī: Yes, you will be able to do this as well as customize what it will look like. Q: When is the game going to be released? The long answer is, eventually there will probably be more vehicles to repair, but I think the focus is on tanks for the long term with some vehicles scattered in. Q: Will I be able to repair a WW2 vehicle like a half track or something?Ī: Short answer yes, if you see the list above, you'll note you can in fact repair a Sd.Kfz 251 D.
![tank mechanic simulator roadmap tank mechanic simulator roadmap](https://www.bonusstage.co.uk/wp-content/uploads/2020/02/Tank-Mechanic-Simulator-Review-Screenshot-3-1536x863.jpg)
I know this because I've checked the blogs, they only mention these tanks, but have not posted any models or screenshots of them. Q: Will X vehicle or X tank be in the game?Ī: See the list above, note that the Maus and IS-2 WILL NOT be in the game on release, these are on a road map and are not planned for the initial release. Here's a brief Q/A on what I've gathered. (This is an unofficial Q/A based on me following Discord and their blog, as well as reading what the dev has said on steam forums)
Tank mechanic simulator roadmap full#
Here it is, the 100% FULL tank list, there isn't anything beyond this announced or even hinted at, I've looked. I've gone through the trouble of getting this list made, but no one seems to understand what this list is, or they just want to ask what tank will be in the game at launch without even checking. (* Basically guys, please stop asking what tanks will be in the game.